// Init Script

window_set_cursor(cr_none); //Removes Windows Cursor
global.hiscorefile = "hiscores.txt";// hiscore filename Global
global.lvltime = 60; //Level Time
global.runtime = 0; //Current lvl runtime Global
global.currentheight = 0; //Blockheight Counter
global.endgame = false; //Game State Check
global.blocks = 10; //Max Block Number
global.startgame = 1; // Is it the start of the game?
global.dropdelay = 24; //delaybetween block spawns
global.bonustime = 10; //Bonus time multiplier\
global.alarmtriggered = false; //Alarm Trigger - no block warning
global.debug = false;
highscore_clear(); //reset local Highscore table
randomize(); // for true randomisation


